Weapon Inspect progress 1

Today I worked on a new weapon inspection animation for my hand-cannon model. I want to use this animation to better show off the complex mechanisms that I created when I made this model. Today I worked on setting up the scene, and making sure that most of the constraints were in order to keep the weapon in the proper position. I also worked on creating some driven keys to help with animating the fingers, as I think subtle movements like that add a lot of depth to animations like these.

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Weapon Inspect Progress 2

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Creating Dynamic Running Lights