Weapon Inspect Progress 2
Started working with a two handed approach today. I ended up parent constraining the left wrist to the right one in order to more easily animate them holding the weapon together. This approach won’t work if the view is more zoomed out, as it does some gross things to the wrist joint. But for now this approach works for what I’m aiming to do. I am not completely satisfied with the weapon firing animation. It feels a bit stiff but I can’t really wrap my head around exactly what is wrong with it. I’ll take a look at it another time.
